#Five2Watch Games

Claire Weetman, Residential Chance, 2014

This week in #Five2Watch we pick a selection of works which include games and playing


Selected artists: 

Claire Weetman , Sophie Warren and Jonathan Mosley, Sophie Bullock, Jason Rouse, Marilyn Rathbone

  • Claire Weetman

    Claire Weetman, Residential Chance, 2014

    Residential Chance, 2014

    Edition of letterpress cards
    10cm x 7cm
    2014

    'Residential Chance' responds to the current housing issues in the UK. Economic or political forces are often what cause people to move house, whether that be availability of work, affordability of property, taxes or land ownership. This work takes the form of 'Chance' cards in the game Monopoly, a game which concerns buying and renting property, and uses familiar phrases to compare the game to these current day housing issues.

    View Claire Weetman's profile
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  • Sophie Warren & Jonathan Mosley

    Sophie Warren & Jonathan Mosley, PLAY THE GAME, 2011

    PLAY THE GAME, 2011

    PLAY THE GAME
    KNOW THE GAME
    PLAY THE LAWS OF THE GAME
    BECOME SKILLED AT GETTING FREE
    DICTATE CHANGES IN TACTICS
    MANAGE YOUR BODY
    ATTACK DEFEND
    USE YOUR SKILL WITH MATHEMATICAL PRECISION
    COVER THE GROUND EFFECTIVELY
    ADAPT TO THE CONDITIONS
    BE WATCHED
    BEWILDER
    MAKE CUNNING FEINT MOVES
    GUARD AND GAIN POSSESSION
    PRACTICE THOSE METHODS OF GETTING FREE
    YOUR BEST CHANCE IS FROM THE VERY EDGE
    WITH NO DANGER OF PERSONAL CONTACT
    MOVE INTO POSITION
    CROUCH
    KNEES BENT
    WEIGHT ON BOTH FEET
    ARMS TUCKED IN AND LOW
    BE PREPARED TO TAKE THE RISK
    LEARN WHAT IS NOT ALLOWED BY LAW
    THEN FIND A WAY
    ADOPT A CODE
    MAKE THE CATCH
    GIVE GREATER INCENTIVE
    ADD TO THE POSSIBILITIES OF INTERCEPTION
    PRESS HOME AN ATTACK
    GENIUS CHEAT HERO

    View Sophie Warren & Jonathan Mosley's profile
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  • Sophie Bullock

    Sophie Bullock, Light and Sound Playground, 2014

    Light and Sound Playground, 2014

    Sophie and Anna have been developing their idea of a Light and Sound Playground. They have formulated digital and analogue tools and techniques, in order to create an immersive and malleable environment for the audience to direct.
    With water and inks, sounds, lights and live streaming, they are interested in merging physical and digital play as a way to alter and expand the limitations of the room inhabited.
    Participants are invited to engage with the materials and structures provided which are projected back into the room, to create an environment that is constantly in flux, and both in and out of control.

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  • Jason Rouse

    Jason Rouse, POSTCARDS FROM MEXICO, 2014

    POSTCARDS FROM MEXICO, 2014

    A digital response to a scanned Aztec mask in the Nation Museum of Wales, Cardiff. Exhibited as part of a Digital Intervention dealing with 3D scans of various artefacts and curated by Sarah Younan.

    Download a playable version of the Postcards from Mexico game

    Mac: bit.ly/1sM1DzA

    PC: bit.ly/1kd7JoI

    Four ‘postcards’ represent the output of this project, which began as a response to digitised 3D scans of various objects from the archive of the National Museum of Wales in Cardiff.

    I found instant affinity with an Aztec mask.

    The 3D scans were incredibly detailed and offered the opportunity for the file to be enlarged to the scale of a landscape.

    The 3D wire mesh file was imported into a games development suite which was then used to create an interactive landscape based on the face of the mask. The Eyes and mouth became canyons and the nose developed into an unreachable peak.

    The landscape was textured and decorated with inspiration from a recent trip to Mexico. Clichéd game objects were added, such as ammo crates, barbed wire and watchtowers. These textbook game objects help explore the issue of Mexico as a country with both border and political issues.

    Four screenshots were taken and are presented as ‘postcards’.

    The exhibition features a recorded play through of the game and viewers are invited to download their own copy to play.

    View Jason Rouse's profile
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  • Marilyn Rathbone

    Marilyn Rathbone, Equivalent IX, 2011

    Equivalent IX, 2011

    'Equivalent IX' consists of nine sets of nine counters, each set a different colour. Laid out in different configurations, its mass remains the same. It is an homage, and at a tangent, to Carl Andre's 'Equivalent VIII'. Andre's work champions bricks (a material with which he was familiar as his grandfather was a bricklayer) mine celebrates buttons (my grandmother sewed buttons onto cards for a local haberdashery to help pay the bills).

    Instructions: Lay the coloured counters out at a tangent to one another to form different shapes and patterns.

    Como silk, brass curtain rings, handmade b

    View Marilyn Rathbone's profile
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Friday 9 October 2015


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